mysql+redis

# TCP 协议

需要建立三次握手,断开需要建立四次握手。

image-20220326225236374

连接过程:Client (客户端) 发送连接请求 SYN 报文,Server 段接受连接后回复 ACK 报文,然后分配资源,客户端接收 ACK 报文后,也向服务端发送 ACK 报文,分配资源,然后就建立了 TCP 连接

断开连接:客户端发送 FIN 报文,假如数据还没传完,服务端继续发送 ACK 报文,之后在发送 FIN 报文给客户端,然后客户端再发 ACK 报文回来 (告诉服务器可以关闭了),然后就关闭了 TCP 连接。

# WebSocket 协议

实现了浏览器与服务器全双工通信 (full-duplex)。只需要建立一次连接,就可以一直保持连接状态,并且前后端可以互相通信,不再是单向的了。

简单来讲,就是可以直接搭建起双向连接机制,

WebSocket 的原理,及如何测试 websocket 是否连接成功 - Egrep - 博客园 (cnblogs.com)

# 目标网站

https://www.douyin.com/user/MS4wLjABAAAAeHJ41sMLJQv06KFI-PyqxocoipBl5AKhEV8EROp7HZU

RPC 注入:

function SekiroClient(wsURL) {
    this.wsURL = wsURL;
    this.handlers = {};
    this.socket = {};
    // check
    if (!wsURL) {
        throw new Error('wsURL can not be empty!!')
    }
    this.webSocketFactory = this.resolveWebSocketFactory();
    this.connect()
}
SekiroClient.prototype.resolveWebSocketFactory = function () {
    if (typeof window === 'object') {
        var theWebSocket = window.WebSocket ? window.WebSocket : window.MozWebSocket;
        return function (wsURL) {
            function WindowWebSocketWrapper(wsURL) {
                this.mSocket = new theWebSocket(wsURL);
            }
            WindowWebSocketWrapper.prototype.close = function () {
                this.mSocket.close();
            };
            WindowWebSocketWrapper.prototype.onmessage = function (onMessageFunction) {
                this.mSocket.onmessage = onMessageFunction;
            };
            WindowWebSocketWrapper.prototype.onopen = function (onOpenFunction) {
                this.mSocket.onopen = onOpenFunction;
            };
            WindowWebSocketWrapper.prototype.onclose = function (onCloseFunction) {
                this.mSocket.onclose = onCloseFunction;
            };
            WindowWebSocketWrapper.prototype.send = function (message) {
                this.mSocket.send(message);
            };
            return new WindowWebSocketWrapper(wsURL);
        }
    }
    if (typeof weex === 'object') {
        // this is weex env : https://weex.apache.org/zh/docs/modules/websockets.html
        try {
            console.log("test webSocket for weex");
            var ws = weex.requireModule('webSocket');
            console.log("find webSocket for weex:" + ws);
            return function (wsURL) {
                try {
                    ws.close();
                } catch (e) {
                }
                ws.WebSocket(wsURL, '');
                return ws;
            }
        } catch (e) {
            console.log(e);
            //ignore
        }
    }
    //TODO support ReactNative
    if (typeof WebSocket === 'object') {
        return function (wsURL) {
            return new theWebSocket(wsURL);
        }
    }
    // weex 和 PC环境的websocket API不完全一致,所以做了抽象兼容
    throw new Error("the js environment do not support websocket");
};
SekiroClient.prototype.connect = function () {
    console.log('sekiro: begin of connect to wsURL: ' + this.wsURL);
    var _this = this;
    // 不check close,让
    // if (this.socket && this.socket.readyState === 1) {
    //     this.socket.close();
    // }
    try {
        this.socket = this.webSocketFactory(this.wsURL);
    } catch (e) {
        console.log("sekiro: create connection failed,reconnect after 2s");
        setTimeout(function () {
            _this.connect()
        }, 2000)
    }
    this.socket.onmessage(function (event) {
        _this.handleSekiroRequest(event.data)
    });
    this.socket.onopen(function (event) {
        console.log('sekiro: open a sekiro client connection')
    });
    this.socket.onclose(function (event) {
        console.log('sekiro: disconnected ,reconnection after 2s');
        setTimeout(function () {
            _this.connect()
        }, 2000)
    });
};
SekiroClient.prototype.handleSekiroRequest = function (requestJson) {
    console.log("receive sekiro request: " + requestJson);
    var request = JSON.parse(requestJson);
    var seq = request['__sekiro_seq__'];
    if (!request['action']) {
        this.sendFailed(seq, 'need request param {action}');
        return
    }
    var action = request['action'];
    if (!this.handlers[action]) {
        this.sendFailed(seq, 'no action handler: ' + action + ' defined');
        return
    }
    var theHandler = this.handlers[action];
    var _this = this;
    try {
        theHandler(request, function (response) {
            try {
                _this.sendSuccess(seq, response)
            } catch (e) {
                _this.sendFailed(seq, "e:" + e);
            }
        }, function (errorMessage) {
            _this.sendFailed(seq, errorMessage)
        })
    } catch (e) {
        console.log("error: " + e);
        _this.sendFailed(seq, ":" + e);
    }
};
SekiroClient.prototype.sendSuccess = function (seq, response) {
    var responseJson;
    if (typeof response == 'string') {
        try {
            responseJson = JSON.parse(response);
        } catch (e) {
            responseJson = {};
            responseJson['data'] = response;
        }
    } else if (typeof response == 'object') {
        responseJson = response;
    } else {
        responseJson = {};
        responseJson['data'] = response;
    }
    if (Array.isArray(responseJson)) {
        responseJson = {
            data: responseJson,
            code: 0
        }
    }
    if (responseJson['code']) {
        responseJson['code'] = 0;
    } else if (responseJson['status']) {
        responseJson['status'] = 0;
    } else {
        responseJson['status'] = 0;
    }
    responseJson['__sekiro_seq__'] = seq;
    var responseText = JSON.stringify(responseJson);
    console.log("response :" + responseText);
    this.socket.send(responseText);
};
SekiroClient.prototype.sendFailed = function (seq, errorMessage) {
    if (typeof errorMessage != 'string') {
        errorMessage = JSON.stringify(errorMessage);
    }
    var responseJson = {};
    responseJson['message'] = errorMessage;
    responseJson['status'] = -1;
    responseJson['__sekiro_seq__'] = seq;
    var responseText = JSON.stringify(responseJson);
    console.log("sekiro: response :" + responseText);
    this.socket.send(responseText)
};
SekiroClient.prototype.registerAction = function (action, handler) {
    if (typeof action !== 'string') {
        throw new Error("an action must be string");
    }
    if (typeof handler !== 'function') {
        throw new Error("a handler must be function");
    }
    console.log("sekiro: register action: " + action);
    this.handlers[action] = handler;
    return this;
};
function guid() {
            function S4() {
                  return (((1+Math.random())*0x10000)|0).toString(16).substring(1);
            }
            return (S4()+S4()+"-"+S4()+"-"+S4()+"-"+S4()+"-"+S4()+S4()+S4());
        }
var client = new SekiroClient("ws://127.0.0.1:5620/business-demo/register?group=dy&clientId="+guid());
client.registerAction("getSignature",function(request, resolve,reject ){
            
    let pageurl = '/aweme/v1/web/aweme/post/?device_platform=webapp&aid=6383&channel=channel_pc_web&sec_user_id=MS4wLjABAAAAGyky76MpsaNiuI6tNX0dogABIPR8P_Od0YV7cGD_9P0&max_cursor=1645674431000&locate_query=false&count=10&publish_video_strategy_type=2&version_code=170400&version_name=17.4.0&cookie_enabled=true&screen_width=1920&screen_height=1080&browser_language=en-US&browser_platform=Win32&browser_name=Chrome&browser_version=99.0.4844.74&browser_online=true&engine_name=Blink&engine_version=99.0.4844.74&os_name=Windows&os_version=10&cpu_core_num=8&device_memory=8&platform=PC&downlink=10&effective_type=4g&round_trip_time=50&webid=7077786468781164044';
    function sendAjax(url){
                let xhr = new XMLHttpRequest;
                xhr.responseType = "json";
                xhr.open('get', url, true);
                xhr.onload = function(e){
                    resolve(xhr['response']['aweme_list']);
                    if( this.status == 200 || this.status == 304){
                            console.log(xhr.responseURL);
                            console.log(xhr.responseType);
                            return xhr['response'];
                    }
                };
                xhr.send(null);
    }
    sendAjax(pageurl);
    });
Edited on

Give me a cup of [coffee]~( ̄▽ ̄)~*

Mr2 WeChat Pay

WeChat Pay